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And to Your Right...
How to Navigate the Wilds of Story Narratives
Being a great Classroom Leader means wearing a variety of hats, and one of the most important, and often used, is that of Tour Guide. Even the most seasoned Guide needs a map, so here's an atlas guaranteed to develop your students' learning development.
1. Setting. Knowing where the story takes place is the first step to comprehending its inner rules, structure, and logic. It can be a physical locality (Sherwood Forest), a specific time period (the Dark Ages), or a combination of both (The Story of Robin Hood).
2. Character. Setting is just space without compelling characters to fill it. They work as the agents of action, moving the plot forward through their actions. The main character, or Protagonist, serves as the hero (Robin Hood), often aided by supporting characters (His Merry Men).
3. Problem/Conflict. Most stories involve the Protagonist's wants and/or needs; for the story to happen something needs to stand in their way. Sometimes this takes the form of an enemy, or Antagonist (the Sheriff of Nottingham); other times it focuses on the hero vs. nature, the hero vs. themselves, the hero vs. the supernatural, or the hero vs. society.
4. Plot Events. Things happen—preferably exciting, thought-provoking things—when the hero attempts to overcome their problem/conflict. These events move the story forward, and are plot events. Robin Hood stealing from the rich and giving to the poor is a plot event.
5. Resolution. Every good story has an end, but how it ends often decides the overall quality of the work. When Robin Hood defeats the Sheriff of Nottingham he reveals him to be the real criminal, creating an ending that's satisfying for both the character—and the story's readers!

